Electronic Arts (EA) and Respawn have stepped up their game in their pursuit to elevate Apex Legends to the top in eSports by organizing their first international championship together. The Apex Legends Preseason Invitational will give 240 players distributed between 80 teams around the world a chance to earn their share of the $500,000 cash pool.
“When we started the EA Competitive Gaming Division, we had a vision to Make Stars of All Our Players as we build an entertainment spectacle that captivates millions of players and spectators,” said Todd Sitrin, Senior Vice President and General Manager of the EA Competitive Gaming Division. “Today we officially expand EA Competitive Gaming through the addition of Apex Legends, owner of one of the biggest game launches in history that continues to be powered today by a passionate global community. The Apex Legends Preseason Invitational is the key next step in our esports journey.”
Unlike the X Games, there will be no qualifier as the tournament is strictly invitation based, however serious competitive teams can apply for a chance to compete at Apex Legends official website. The competition will take place from September 13th to September 15th in the history rich city of Krakow, Poland.
Starting in the Winner’s Bracket at the beginning of the tournament, teams will be required to meet the points threshold for two rounds in a row to continue to the next bracket in this double bracket tournament. Those who do not meet the points threshold will be relegated to the Loser’s Bracket or eliminated entirely until 20 teams are left. First place will bring in $105k for the winning team with last place earning the 20th team finalist $4.8k.
“Competition is the DNA of Apex Legends and this competitive event will showcase the game at its highest-level,” Design Director, Chad Grenie expressed. “This Apex Legends Preseason Invitational advances our vision towards a robust competitive experience with the community at the center. We continue to explore all the entertaining ways both players and spectators can experience Apex Legends and look forward to bringing this event to life”
Apex Legends debuted on February 4, 2019. Within a few hours of its launch, the title could boast a million players, and soon afterwards it broke the popularity records on Twitch. All this made Respawn Entertainment’s title the best debut in the history of free-to-play games. Nevertheless, by April, the game started to lose popularity, while in May the revenue generated by it decreased by 74%. While this upcoming tournament’s prize pales in comparison to Fortnite’s recent tournament this past July (a $30 million prize pool), it is a major step to grow popularity in the still reflectively new game.